Map Lab

Infinite Possibilities

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One Texture -

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Map Lab Roadmap

0.7.x

Development

  • Support for custom shader bindings.
  • Online preset library.
  • Procedural surface texture filter.
  • Filter outputs redirections.
  • Layer masking.

Research

  • Normalized and uniform filter parameterization.

Experimental

  • Map painter.
0.8.x

Research

  • CPU and GPU workload-balancing (Shared Jobs).

 

Key Features

  • Full Unity Editor Integration
  • Easy to use Layer System
  • Works on Unity Personal and Pro
  • Hiqh-Precision Calculations (32 Bit per Channel)
  • Constantly growing Filter Library
  • CPU and GPU Support
  • Metallic and Specular Workflow
  • WYSIWYG Material Previewer
  • Custom Materials and Models
  • Map Tiler - Make your Textures seamless
  • Non-Destructive Workflow
  • Extend Map Lab with custom Filters

 

Support

  Mail
  Documentation
  Changelog
  Roadmap