Easy Decal Roadmap

1.6.x

Development

  • Deferred screen space decals [1.6.0]. (DSSD)
  • Forward screen space decals [1.6.0]. (FSSD)
  • Mesh export [1.6.0].
  • Skinned mesh decals [1.6.4].
  • Quad Projector.
  • Geometry snapping.
  • Stencil culling.
  • Integrated pooling system.
  • Symmetry options.
  • Per-object batching.
  • Custom exclusion list for Box projector.
  • UV channel options.
  • Alternative mesh sources

Research

  • Mesh optimizer for environmental decals.
  • Local visibility culling.
  • Threaded geometry cutting.

Experimental

  • Ongoing: Smart Placement (since 1.5.5).
  • Playmaker integration.
1.7.x

Development

  • Atlas creation tools.
  • CPU load distribution. 
  • Advanced geometry synthesis (gravity-driven, trails, etc).

Research

  • Native projection.

 

Map Lab Roadmap

0.7.x

Development

  • Support for custom shader bindings.
  • Online preset library.
  • Procedural surface texture filter.
  • Filter outputs redirections.
  • Layer masking.

Research

  • Normalized and uniform filter parameterization.

Experimental

  • Map painter.
0.8.x

Research

  • CPU and GPU workload-balancing (Shared Jobs).

 

Vivaldi Roadmap

1.0.x

Development

  • Random track tools (Random track paths, selections, exclusions, ...)
  • Composition mix down export.
  • Multi-threaded waveform rendering.

 

1.1.x

Research

  • Native loop point finding (frequency domain).

 

Easy Combine Roadmap

1.0.0

Development

  • Texture Baking
  • Mesh packer

 

 

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