Easy Decal Roadmap
1.6.x
Development
- Deferred screen space decals [1.6.0]. (DSSD)
- Forward screen space decals [1.6.0]. (FSSD)
- Mesh export [1.6.0].
- Skinned mesh decals [1.6.4].
- Quad Projector.
- Geometry snapping.
- Stencil culling.
- Integrated pooling system.
- Symmetry options.
- Per-object batching.
- Custom exclusion list for Box projector.
- UV channel options.
- Alternative mesh sources
Research
- Mesh optimizer for environmental decals.
- Local visibility culling.
- Threaded geometry cutting.
Experimental
- Ongoing: Smart Placement (since 1.5.5).
- Playmaker integration.
1.7.x
Development
- Atlas creation tools.
- CPU load distribution.
- Advanced geometry synthesis (gravity-driven, trails, etc).
Research
- Native projection.